"These three individuals are Red Witch Aria, Dark Horror Reduin, and Dawn Mage Mick."
"Like Herag, I am also a subordinate of Lord Parker, who in turn is a subordinate of Dawn Mage Mick."
...
After Pries explained, Herag and the others roughly understood.
Serlandir is divided into three factions, and their superior, Parker, belongs to Dawn Mage Mick's faction.
So the three of them are automatically categorized under Dawn Mage Mick's faction.
After Pries finished speaking, he took a sip of coffee to soothe his throat and asked, "If you have anything else you need to know, feel free to ask me, after all, the journey is still long."
Herag thought for a moment and asked, "Can David and Reese stay in the city of Serlandir?"
The first thing he thought of was this question. Since he is a member of Serlandir, he can naturally stay within Serlandir's sphere of influence.
However, David and Reese have not yet entered any wizard organization, essentially being people without an identity.
Pries laughed and said, "They can, of course. According to the rules, they should enter the Central Region and become residents there."
"Central Region?" Herag was somewhat puzzled, as Pries hadn't mentioned it before.
"Oh, forgot to mention. The Central Region is managed jointly by the Six Great Wizard Organizations, belonging to a neutral public territory, not any specific wizard organization."
"David and Reese have two choices: one is to send them to the Central Region upon arriving at Serlandir, the second is to stay by your side as your followers. Since they are already qualified to remain in the Land of Dawn, they can follow you as followers."
"Of course, this depends on whether David and Reese are willing to stay. If they are not, they can wait for the uniform allocation opportunity later. At that time, all those who pass the examination from the Barren Land will be gathered, allowing the Six Great Wizard Organizations to select them."
"If any wizard organization takes an interest in you, you can join another wizard organization. If not, you will have to settle in the Central Region."
Pries explained the pros and cons in detail.
It's ultimately up to David and Reese's own will. If they wish to stay as followers, they can remain in Serlandir.
This is actually a good choice for them, who are not so outstanding, as it means they indirectly stay in Serlandir.
But since they are not official members of Serlandir, they will not have access to the benefits that Herag enjoys, effectively making them non-staff.
So if David and Reese want to enter a formal wizard organization, they have to go to the Central Region and wait for the subsequent unified distribution selection to see if there's a chance.
However, with Parker and Reese's qualifications, it might not be easy to join other wizard organizations. Otherwise, Parker would have taken them in from the start.
Actually, Parker's willingness to let David and Reese travel with Herag was to have them stay by Herag's side.
Even if they don't have the status of official members of Serlandir temporarily, there will always be a chance in the future.
Reese first spoke up, "I am willing, wherever Herag is, that's where I want to be."
"Me too," David nodded and said.
They both actually had no objections; they definitely wanted to follow Herag.
David and Reese are very aware of their abilities, and without Herag, they might not survive for long.
But by staying at Herag's side and assisting him, there's more opportunity to do better.
They have been at Herag's side for a long time and are impressed by his strength and means. It seems like all troubles get resolved around Herag.
As for the follower status, David and Reese don't care.
It's just a title, and without the benefits of being an official member of Serlandir, they are okay with that.
Having slightly fewer benefits is tolerable; they don't ask for much.
For Reese, none of this matters; she just wants to be with Herag.
Pries nodded and said, "Alright, just register it when we arrive, and later you will also have a chance to enter Serlandir. As long as you perform excellently or improve your strength, you will have the opportunity to enter Serlandir."
Herag continued to ask, "What is our daily work mainly after we get there?"
"Hmm... there are many types of work, depending on what you are good at or interested in choosing from. Our Serlandir is a very large organization, so there's work of all kinds."
"Generally, there are tasks like Magic Potion Refining, Witchcraft Artifact Crafting, Witch Array Crafting. There are also tasks involving dealing with irregular events in certain areas or capturing certain wizards."
"These are common tasks, and sometimes the organization will issue some mobilization tasks or mandatory tasks. If a task is assigned to you, unless there are special circumstances, you must execute it."
"As for mobilization tasks, they are rare, usually involving wars like those of the Elf Plane or conflicts with other wizard organizations."
After Pries finished, he took another sip of coffee and continued, "Of course, besides these, there are also many benefits. Official members of Serlandir can buy properties in any city in Serlandir at half price and settle there. The organization will also provide monthly salaries based on your strength and provide most resources needed for advancements."
"For example, Magic Potions needed for advancing from the Wizard Apprentice stage are provided for free by the organization."
"Also, for the Rule Power needed by Crystalization Wizards to advance to Official Wizards, members within the organization can exchange it once their Contribution Points meet the target. However, this level of item requires an application and review."
"Additionally, organization members' lives, families, and properties are protected by the organization. If you are killed by people from other wizard organizations, after investigating the situation clearly, we will avenge you or demand compensation."
Herag nodded, listening carefully.
He didn't care about revenge or compensation because once a person is dead, those things are pointless.
It seems like the Land of Dawn indeed isn't that safe; he needs to be more cautious.
No matter how powerful Serlandir is, it isn't the same as his own strength, and he cannot rely too heavily on external power. His strength is fundamental.
As long as he is strong enough, everything can be in his control, and he can protect everything himself.
"The internal organizational structure is quite simple overall, but it is also complex. Even I can't figure out how many small organizations and small departments there are. The expedition team where you stayed for a year is one such organization jointly established by the Six Great Wizard Organizations, with members from each of the wizard organizations inside."
"If you want to go to Lord Parker afterward, you can also submit an application."
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