"Creating chaos among human kingdoms? Or is it targeting more than just humans?"
Louis immediately pinpointed the suspects as the Am Empire and the Abyssal Church.
The Am Empire never minds creating chaos in the region, and then using such means to harvest national property.
But now, it seems, the suspicion on the Am Empire isn't as heavy.
The reason is simple—
Although the Am Empire doesn't belong to human empires, a substantial portion of the population living in the Am Empire is human.
Meaning, to a large extent, the interests of the Am Empire are tied to the human race.
Just as he analyzed earlier, don't be fooled by the Am Empire's recent troubles in the Ense region.
But a careful analysis reveals that the Am Empire wasn't planning to plunge Ense into complete chaos.
"Opening the trade gates of the Ense Empire"
This is the real goal of the land of merchants.
Louis had reason to suspect that although the Am Empire initially schemed against the Tunisian Republic, it didn't intend to push Tunisia to the brink.
The merchants' true aim was to harvest a part of the wealth of Tunisia's upper crust, to fatten themselves up for sustainable growth.
However, now, the three major human powers, Ense, Tunisia, and Lokeshi, might all be drawn into warfare in the next 5-10 years.
This is a terrifying concept.
It means that the main body of the human race will be in long-term chaos.
Unlike Earth, the Star Continent has too many races, each with its core domain.
For instance, the elves' core domain is the High Forest and the Hidden Forest, while the dwarves' is Furnace Castle and the Iron Mountains.
Though humans are now dispersed globally, the foundation of human expansion on the continent is built on the unwavering presence of the three major kingdoms.
If the interests of these three human nations are severely damaged, humans in all countries will suffer.
Even being suddenly massacred by some race is not impossible.
It just so happens, 78% of the Am Empire's population is human.
If the three kingdoms have minor issues or even serious injuries, they would see it as a profit.
But if all three countries were to have problems, the first to panic would be them.
After all, merchants would lose the guarantee of traveling abroad for trade.
Louis gently wrote "Abyssal Church" on the paper, then shook his head and added "High Forest," "Furnace Castle," "Dragon Empire," "Pirate Islands," "East/West Monet Kingdom."
There's not much to say about the Abyssal Church; half of the troubles on this continent can be linked to them.
The High Forest, Furnace Castle, and Dragon Empire are powerful races on the continent and have inherent conflicts with humans.
Regardless of nations, humans are even eager for the High Forest and Hidden Forest to disintegrate so they can take over the elf maidens!
Even now, who knows how many nobles secretly keep elf beauties.
Elves are everlasting, one can be passed on through countless generations.
From a human lifespan's perspective, a well-looking elf can last ten to twenty generations without issue.
It's said some deranged individuals even have four generations sharing one elf simultaneously.
The Dragon Empire's dragon ladies, if they look good, are quite popular too, many people enjoy this taste.
The dwarf women of Furnace Castle... well, dwarves, roll out of my territory!
In short, due to racial differences, to some extent, all races wish for the others to never rise again.
We don't even have to mention the Pirate Islands.
The islands are full of pirates; the chaos in Fallen Star Sea is rooted in the deliberate indulgence of the Pirate Islands.
Years ago, the Pirate Islands underwent sanctions, the emperor's hammer reduced the main island of the Pirate Islands to rubble.
Anyway, after that, the Pirate Islands, once over fifty islands, turned into over seventy islands.
—That was during the campaign against the Mad King.
Those crazy pirates even teamed up with the Mad King in an attempt to command the undead army to storm cities and capture territories.
The men became slaves, the women were beauties, and the pretty ones were communal property.
And indeed, many were tempted back then.
In short, "Black Beast" is the name of the game.
That's why during the final battle on Pirate Islands, the Emperor wielded the maul without worrying about collateral damage.
The God of Storms and Tyranny worshiped by the pirates is a deity that frequently spreads chaos.
As for the East Monet and West Monet Kingdom, in the past, they used to be a unified whole.
But later, Monet suffered a calamity, a geographical phenomenon appeared in the center of Monet Kingdom that couldn't be dispelled.
[Eye of Fear]!
It was a massive pit that split the once vast Monet territory in half, forming an abyss that was unfathomably deep.
Some say the Eye of Fear is a gateway to the bottomless abyss.
Others say the Eye of Fear connects to a twisted otherworldly spiral.
But for the East and West Monet Kingdoms, the gale of energy vortices spewing from the Eye of Fear permanently altered Monet's ecology.
2000 years ago, when the Eye of Fear appeared on this land, the number of undead creatures like revenants, necromancers, and phantoms within Monet skyrocketed.
Over time, to counteract the undead creatures, the East/West Monet Kingdoms became paradises for necromancers, evil mages, and similar professions.
The followers of the Master of Skeletons and their largest organization, the Immortal Dragon Knight Order, roam between East/West Monet Kingdoms.
This organization is also adept at creating chaos.
After all, the rejection of the living by undead creatures is like domestic sweatshops, indiscriminately exploiting everyone, regardless of gender or age.
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