The Gate Traveler

The Gate Traveler
SUMMARY
A Low-Stakes, Cozy, Slice-Of-Life World-Hopping Adventure
John, a 37-year-old widower, is feeling lost. Grief, regrets, and the weight of the past push him to long for something new, something different. So when he finds a way to travel between worlds through dimensional Gates, he takes it. Some research, a bit of training, and he’s off.
Sure, his class has the potential to be overpowered, but he’s not in it for fights, fame, or power. He’s here to breathe again. To heal. To see what else is out there in the multiverse. He moves at his own pace, helps out when he feels like it—sometimes as a healer, sometimes as something else—and keeps track of it all in a kind of diary. It’s more about the journey than the destination. About magic, new places, and figuring out how to live again.
This isn’t some dark, gritty tale full of battles or world-ending stakes. It’s about traveling with friends. Awkward conversations, good food, learning magic, and way too much shopping. It’s about the little things that make life worth it—and how even small actions can sometimes ripple out with a butterfly effect.
Scattered throughout the story are short side stories. Glimpses into other worlds, other travelers, or the consequences of his choices. They all circle back eventually, adding layers to John’s path and filling in the bigger picture.
This is a different kind of LitRPG. It’s slower paced, written in a semi-journal style, and focuses just as much on the inner journey as it does on the outer one. Big parts of the story happen on Earth, before he leaves, and when he occasionally comes back. You can also read this novel here: Read free novels online
Chapter list
- Chapter 82: Mana Control
- Chapter 83: Spells and Mana
- Chapter 84: The Final Stretch
- Chapter 85: Saying Goodbye
- Side Story 12: A Call for Help
- Chapter 86: Let’s Continue
- Chapter 87: To Stop and Enjoy Life
- Chapter 88: Change of Plans
- Chapter 89: Hot-Air Balloon
- Chapter 90: Control vs. Channeling
- Chapter 91: To Each Their Own
- Chapter 92: Boat Overhaul
- Chapter 93: Lessons from Dragons
- Chapter 94: Three Gates Cluster
- Chapter 95: A Smelly Adventure
- Chapter 96: Headaches Rats and Other Burning Issues
- John's updated Profile
- Chapter 97: The Clueless Merchant
- Chapter 98: First Day of Sailing
- Chapter 99: Lofty Considerations
- Chapter 100: Chichi-Jima & Guam
- Chapter 101: Fog and Mysteries
- Chapter 102: A Fun Day in the Sun
- Side Story 13: A Journey Long-Awaited
- Chapter 103: Sea & Sky
- Chapter 104: Hawaii
- Chapter 105: I Wish There Were a Manual
- Chapter 106: San Francisco
- Chapter 107: I Have a New Friend
- Chapter 108: Luck + Vegas …
- Chapter 109: I Don't Like This Guy
- Chapter 110: Mission Step #1—Gathering Information
- Chapter 111: Sonak Is an Idiot
- Chapter 112: Mission Step #2—Equipment
- Chapter 113: Back to Step #1—Gathering Information
- Chapter 114: Al is the MVP of This Mission
- Chapter 115: Know Thyself
- Chapter 116: Who Said Training Needs to Be Boring
- Chapter 117: The Power of Instinct
- Chapter 118: Elemental Wizard
- Chapter 119: The Morning Aftermath Parade
- Side Story 14: The Night Everything Changed
- Chapter 120: Getting Things in Order for The Final Push
- Chapter 121: Looter Extraordinaire
- Side Story 15: A Tale of Rise and Fall
- Chapter 122: Not Again ...
- Chapter 123: It’s Starting
- Chapter 124: Magical Gems Shopping Sprees and “Liberation” Action
- Chapter 125: Roads Ranches and a Stubborn Butt
- Chapter 126: Mechanic Mayhem and a Heist Surprise