Name: Malvorik Race: Dungeon Heart Class(es): - Dungeon Master Level 7 - Mage Level 5
Strength: - Dexterity: - Intelligence: 20 Willpower: 16 Constitution: - Charisma: 12
Dungeon Name: [not yet chosen] Dungeon Classification: Chimaera/ Sanctuary Crystal size: 6 Build range: 200 steps Manapool: 200 MP Mana regeneration: 26/ hour
Construction plans for traps: - Pit trap - [not yet chosen]
Construction plans for trap triggers: - Standard trigger - Pressure plate - [not yet chosen]
Construction plans for esoteric trap triggers:
Love what you're reading? Discover and support the author on the platform they originally published on. - Magical activity of a certain strength - Spells of a certain class - Specific spell
Monster Breeds: - Lurking Strangler - Shrill Rats - Rat-Minotaur - [not yet chosen]
Dungeon Master Feats: - Automatism I - Automatism II - Chimerology - Esoteric trap triggers - Mirror of thoughts - Possession - Sanctuary
Mage Feats: Artifact crafting (weapons and armor) Artifact Crafting (Minor Artifacts) Brew alchemical elixirs Magic theory spell research Summon Familiar
Spells: Level 1: Hand of the Adept, Telekinetic Shockwave, Stationary Zone of Silence, Stationary Zone of Darkness, Unstable Invisibility
Level 2: Self-transformation, Shock Grip, Permanent Light
Enchantments: Level 3: Permanent Light
Skills: Alchemy (Master II) Armor Lore (Layman II) Artifact Enchantment (Journeyman V) Crystal Theory (Apprentice III) Dungeon Architecture (Apprentice II) Herb Lore (Journeyman IV) History (Master IV) Magic Theory (Master IV) Monster Lore (Apprentice I) Rock Lore (Layman III) Spell Control (Master II) Trap building (Apprentice I) Weapon Lore (Layman III)
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