Prime System Champion [A Multi-System Apocalypse LitRPG]

Chapter 147: A Kyorian Quest


The Kyorian messenger departed as he had arrived, a phantom of perfect, Imperial discipline leaving behind the heavy, unwelcome weight of Vayne's "invitation." The data-slate pulsed with a soft, malevolent light on Lucas' desk, an omen disguised as an opportunity. There was no real discussion, no debate to be had. To refuse a direct request from our sponsor, a summons from the spymaster herself, was unthinkable. It would shatter our carefully constructed charade of loyalty, turning us from "valued assets" into "insubordinate risks" in a single, fatal keystroke. The only question was how we would play the hand we'd been dealt.

Our preparations were a quiet, efficient flurry of activity, the movements of a team that had become a single, efficient unit. This wasn't just a diplomatic mission; it was another move deep into enemy territory. We spent a day in the Cradle's treasury, not for grand, eye-catching artifacts, but for the subtle, priceless advantages hidden in Enki's hoard. We retrieved a series of simple-looking leather pouches that, when worn, acted as low-level energy dampeners, slightly muddying our individual power signatures against casual scans. We found a set of communication runes — small, smooth river stones — that operated on a private, empathetic frequency, allowing us to send simple, pre-determined emotional signals to one another: danger, caution, all clear. It was a language the Empire couldn't decipher because it had no technology, no signal to intercept.

The public face of our operation was equally important. To any watching eyes, Bastion was now officially allied with the up-and-coming champions from Silverwood Reach. Over the next three days, Lucas, ever the statesman, orchestrated a series of highly visible, perfectly mundane trade exchanges between our two settlements. Carts of Bastion's nutrient bars and Dweorg-forged tools were seen heading towards the translocation pad destined to Silverwood, while convoys returned bearing cured meats and high-quality lumber. It was the perfect cover story: two frontier settlements, emboldened by their success at the Conclave, pooling their resources. Practical. Sensible. Utterly boring. It explained why our full, eight-person "Council" was now traveling together, projecting an image of ambitious but fundamentally comprehensible provincials.

We decided against using the Sanctum portals for the bulk of the journey. Even the whisper of a private translocation network was a secret too valuable to risk exposing. And so, we set out on foot. Our last journey to Nexus Delta-7, undertaken as a weary, desperate team, had taken eight days of hard travel. This time, we made it in four. The change was a staggering testament to our growth. We were no longer just a group of individuals; we were a unit, a pack. Our stamina, bolstered by months of relentless dungeon diving, was immense. We moved at a constant, ground-eating pace, stopping not for full camps but for brief, rolling rests. I watched Marcus and Lucas, their massive frames tireless, breaking a path for the others. I saw Silas and Lena scouting ahead, moving as twin ghosts, their synergy so perfect they communicated with little more than a hand signal, a flick of the eyes. Our journey through the Whispering Grasslands, which had once been a grating, nerve-wracking ordeal, was now just an obstacle to be passed through with disciplined silence. Monsters that had once been a credible threat were now dispatched with a brutal, almost dismissive efficiency before they could even mount a proper attack. We were faster. We were stronger. And we were heading into the spider's web.

Our arrival at Nexus Delta-7 was a different experience this time. There were no Proctors, no queues, no bureaucratic hurdles. A Kyorian aide in a crisp, grey uniform was waiting for us at the gate, her smile polite and professional. She greeted us not as provincial competitors, but as honored guests. "Commander Montgomery, Champions," she said with a respectful nod. "Adjutant Vayne has been anticipating your arrival. Accommodations have been prepared. Please, follow me."

We were not led to the spartan, functional barracks of the lower tiers. We were taken to a new, smaller replica of the Capital's Spire, the gleaming central tower reserved for high-ranking officers and distinguished visitors. The opulence was a familiar, cloying perfume. Halls of polished white marble, holographic art installations that shifted and flowed on the walls, silent serving drones that offered us chilled, exotic juices as we walked. We had been here before, but now, it felt less like a visit and more like we were being shown our designated, beautifully-appointed cages.

Lyra Vayne met us not in a sterile briefing room, but in a lavishly furnished observation lounge near the top of the Spire. An entire wall of the chamber was a single pane of transparent crystal, offering a breathtaking, panoramic view of the bustling nexus and the surrounding wilderness. She rose from a comfortable-looking armchair, a warm, welcoming smile on her impossibly elegant Kyorian features.

"Commander Montgomery, Champions," she said, her voice smooth as silk. "I am so pleased you could make it. Please, make yourselves comfortable. We have so much to discuss."

This was Vayne the recruiter, the gracious patron. Lucas, as planned, stepped forward, the perfect picture of a firm but respectful frontier leader. "Adjutant Vayne. Thank you for your hospitality. Your message said this was a matter of some urgency."

I faded to the back of our group, standing slightly behind Eliza, adopting the quiet, observant posture of (now) Eren the Healer. Nyx, a shadow at my side in her Mavia persona, was a perfect study in detached, mercenary boredom, already scanning the room for exits. The rest of our team arranged themselves behind Lucas, a silent, powerful show of solidarity.

"Straight to business. I admire that," Vayne said with a light chuckle. She gestured for us to take the plush seats arranged around a low, holographic table. "It is, indeed, urgent. A problem has arisen, one that requires a… delicate touch. A more personal approach than my usual methods allow."

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A map bloomed to life on the holographic table, showing our local sector. A small settlement, about three thousand kilometers to the southwest, was highlighted in a pulsating, angry red. "Right in the backyard of Nexus Delta-5," Vayne said, her voice taking on a tone of weary disappointment. "This Prime System Designated Zone, much like your own settlements, is being a nuisance. They call themselves the Norenki Tribe."

She sighed, a practiced, theatrical sound of frustration. "For months, we have tried to extend the hand of Imperial partnership to them. We have offered them supplies, advanced medical technology, trade agreements. Every offer has been met with hostility. Our envoys have been sent back, our supply caravans attacked. Last week, a scouting party from one of our mining guilds operating near their territory went missing. We found what was left of them yesterday. It was… brutal." The implication of savage, uncivilized violence hung in the air.

"This is not a military problem, Commander," she continued, her gaze locking onto Lucas. "To send in guilds like the Vanguard would be an act of war, and it would turn the other native settlements against us. It would validate their every fear of Imperial tyranny. This is a problem of the heart. A diplomatic failure. The Norenki tribe are trapped in a cycle of fear and aggression, led by a chieftain who sees our every offer of help as an act of conquest."

It was a masterfully spun narrative. We were the enlightened ones, the success stories who had seen the wisdom of partnership. The Norenki were the backwards, violent primitives who needed to be saved from themselves.

"That," she said, her smile returning, her gaze sweeping over all eight of us, "is where you come in. You are one of them, humans, like them. You understand their culture, their fears. You speak their language, metaphorically speaking. You are the perfect emissaries."

Her offer, when it came, was as simple and direct as a blade to the throat.

"Go to them. Infiltrate their settlement. Gain their trust. And convince them, by any means necessary, to see reason. To lay down their arms and accept the Governor's benevolent authority." 'By any means necessary.' The words were a quiet, cold license for whatever actions we might choose to take. Assassination. Intimidation. Coup d'etat. It was all on the table.

"Succeed," she said, leaning forward, her voice dropping to a seductive whisper, "and the rewards will be beyond anything you earned at the Conclave. A permanent elevation of your collective status to Platinum-tier. Unrestricted teleportation access passes to Akkadia itself. A seat on the new Nexus Delta-7 Prime System Settlement Council for you, Commander Montgomery. You will no longer be assets to be managed. You will be partners, shaping the very future of this world at our side."

It was the next, perfectly logical rung on the ladder she had built for us. Another gilded step up in the cage. Lucas let the silence stretch for a long moment, his face a mask of careful consideration. "This is… a grave matter, Adjutant. To turn on our own people, even for a cause you paint as just… it is a heavy burden."

"I understand completely," Vayne replied, her expression a perfect portrait of sympathetic understanding. She had, of course, anticipated this reluctance. It was part of the test. "This is not an order. It is a request. A plea for a peaceful resolution that only you can provide. Please. Take your time. Discuss it. Let me know of your decision in a few days. My accommodations are, of course, yours for as long as you require them."

The meeting was over. She had given us the mission, the motive, and a veneer of choice thick enough to assuage the conscience of a weaker man. We were dismissed.

Back in our luxurious suite, I made a slow, deliberate sweep. The place was clean. Astonishingly so. "No surveillance," I announced, my voice low. "Not a single construct, not a scrying rune, not an energy trace. She's not watching us."

"Of course not," Silas grunted from his position by the window, his arms crossed as he stared out at the bustling nexus below. "She doesn't need to. She's given us a poisoned apple and now she wants to see if we're smart enough not to bite. This isn't a loyalty test. It's an intelligence test."

"So it's a setup," Anna stated, her voice hard as steel. "This 'Norenki' tribe, they're just another group like us who don't want to be a cog in the Imperial machine. Vayne wants us to be her native police force, her fist to beat down anyone else who dares to stand up. And if we succeed, we become monsters in the eyes of our own people. If we fail, we die, and she sends in her guilds to clean up the 'savage-on-savage' violence. She wins either way."

Her brutal assessment was undeniably, terrifyingly accurate. We were trapped in a no-win scenario. A tense, frustrated silence filled the room as the weight of our predicament settled upon us. To obey was a betrayal of everything we stood for. To refuse was to declare ourselves enemies of the state.

I let the silence hang for another moment before I spoke, my voice quiet but firm, cutting through the anger and despair. "There's a third option. One she hasn't considered."

Seven pairs of eyes turned to me, hungry for any scrap of hope.

"Vayne assumes we have two choices: to be her hammer, or to be the nail that gets hammered down, but she can't help underestimating us. She doesn't expect us to be the surgeon's scalpel," I said, my gaze meeting each of theirs in turn. "We have to do this. Because if we don't, she will send someone else. A team with no conscience. A willing squad who will solve this 'diplomatic failure' with a massacre. Then they will paint the Norenki as the aggressors and use it as a justification to clamp down on every other independent settlement, including our own."

I looked at Lucas, then at Anna. "This isn't about doing Vayne's bidding. It's about damage control. It's about saving this tribe from the 'help' the Empire is about to give them. We don't go there as enforcers. We go there as... allies. We find out what's really happening on the ground, away from Vayne's perfectly polished narrative. If they are truly just defending their home, then we will stand with them. We'll find a way."

The conflict in the room didn't vanish, but it shifted, a current of fierce, defiant purpose running through it. We were no longer just reacting. We had a mission of our own. Our objective was no longer just to survive Vayne's game. It was to tear up her board and start a new one of our own.

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