Progenitor's Burden

Chapter 2.31: Ambassador


Under the bright new moonlight, Chief Dorgran, Bruce, and General Valthorn emerged as the chosen representatives of Wolf's Run. Their silhouettes cast long shadows as they moved to greet the newcomers.

Halted at a respectful distance, both sides weighed in. The air was thick with anticipation, only disrupted by the distant sounds of movement on the town wall. Breaking the standoff, the visitors' leader, adorned in a deep blue robe embroidered with silver threads, took a confident step forward. "Greetings," he began, the rich timbre of his voice echoing faintly. "I am Ambassador Elric. City Lord Garret of DeepWells Mine sent me, along with my entourage, under an agreement struck with your son." His searching eyes settled on Bruce.

A surge of hope brightened Bruce's features. "My son? Is he alive? Where is he? Has he been harmed?"

Elric responded with a gentle, knowing chuckle, his teeth flashing briefly in a reassuring smile. "Rest assured, he's more than merely safe. He's presently in Svartalfheim, working alongside the City Lord at the Deep Well Mines. They faced a challenge, and he's been instrumental in their efforts. As part of their arrangement, we were dispatched to offer our aid. However," he added, a touch of amusement in his eyes as they roved over the gathered beastkin and humans, "he made no mention of you already having such formidable allies at your side."

Bruce's voice was clear amidst the backdrop of the wounded town. "They found us at a critical time, as a monstrous horde threatened our existence. The battle has only just subsided. Can you tell me when Sinclair will return?"

Elric, studying the earnestness in Bruce's eyes, replied. "Exact timelines remain uncertain. However, I had the privilege of witnessing him stand his ground at the mine's entrance. If that display indicated his standard approach, I'd wager the monsters ought to be more wary of him than the other way around."

Bruce's face flashed with a hint of solace. Knowing his son's continued resilience was a balm for his weary heart.

Chief Dorgran intervened. "You're here in line with an agreement; we are grateful. Admittedly, accommodations might be sparse given our recent altercation and the addition of my kin."

Analyzing the chieftain for his name, Elric made a reassuring gesture that their needs were minimal. "Rest assured, Chief Dorgran, we are a resourceful lot. A patch of ground is all we ask for, and we're eager to contribute. Moreover, I've brought a few guards. They'll gladly handle your walls tonight, giving your people some reprieve to mourn and heal."

"You mentioned Deep Wells mine," Bruce began, trying to keep his voice even, though mentioning his son had stirred up mixed emotions. "I'm unfamiliar with it, and Sinclair hasn't been able to communicate anything since he departed. What can you tell me about this place?"

Elric breathed deeply. "Deep Wells isn't your typical mine. It spans vast underground territories and is abundant in rare metals and precious gemstones. However, hostile creatures have recently invaded the once-safe parts of the mine. This has significantly disrupted our operations."

Bruce arched an eyebrow. "And Sinclair is assisting with this issue?"

"Yes," Elric replied with a slight grin. "Your son and City Lord Garret have joined forces to tackle the situation. The two seem to have developed a good working rapport."

Chief Dorgran, having caught snippets of the conversation, interjected, "Every land has its challenges. Our struggles with territory and resources aren't unique, but shared understanding can lead to shared solutions."

General Valthorn added, "Speaking of resources, Ambassador Elric, we currently don't have established trade routes. Perhaps we can begin one with your expertise and resources from Deep Wells?"

Elric nodded. "Certainly. Our mine is a treasure trove of metals and gemstones. Additionally, we have master blacksmiths who excel in crafting tools and weapons. Given the fertile land and dense forests around us, I believe there's an opportunity for a beneficial trade agreement."

As they neared the town center, the elders greeted them warmly. Elric and his team were introduced and then directed to a spacious area where they could set up camp.

Once settled, Elric remarked, "Your town radiates potential. And having met Sinclair, his determination seems to mirror the spirit of this place from what I can see."

Bruce nodded, his voice steady yet earnest. "Thank you, Ambassador. We're hopeful about the future and the partnership between our communities."

*****

As darkness settled over Wolf's Run, the newcomers, guided by several of the settlement's residents, began settling into their designated plots of land. These areas, carefully chosen near the Barn district, allowed easy access for tending to their animals. The air buzzed with the rhythmic clatter of hooves on packed dirt and the low hum of instructions as the newcomers worked to unhitch their wagons. Their animals, a hardy hybrid of oxen and horses, were led toward a nearby pasture, their sturdy frames swaying with exhaustion after the long journey. Once in the open field, the creatures were released to graze, their tired movements easing into peaceful rhythms.

Among the group was Lena, a middle-aged woman with salt-and-pepper hair and kind, weathered eyes. Her hands moved with practiced precision as she brushed one of the animals, her voice soft and calming. "You've had a long journey, haven't you?" she murmured, her fingers running over the creature's snout with gentle familiarity. The animal nickered softly, leaning into her touch as though understanding her words.

Chief Dorgran approached the group, his imposing frame silhouetted against the flickering lights of the settlement. His expression was heavy, his voice low and deliberate. "Ambassador Elric," he began, "we intend to hold a vigil and funeral for our departed kin this evening. The recent events have deeply scarred our community."

The air stilled as Dorgran's words settled over the group, a quiet acknowledgment of the loss that lingered among the newcomers. Lanterns flickered to life, their warm light casting long shadows across the field as preparations quietly began.

Elric paused his discussion with another member of his team and nodded respectfully. "We would be honored to stand guard for you during this grief."

Valthorn, who had joined the discussion, explained, "Our traditions involve burning our departed on pyres. It is a way to release their spirits to the heavens and allow their essence to nourish the land."

Overhearing the conversation, Lena said, "It's a beautiful tradition. In Deep Wells, we lay our deceased within the earth, surrounded by gemstones, to return them to the heart of the mountains."

The mood became contemplative as the two communities prepared for the evening's solemn event. They gathered wood, arranged the pyres, and brought forth the bodies of the departed, wrapped in cloth dyed with the black and red of Wolf's Run. As night's embrace deepened, the flames would rise, symbolizing hope and unity in adversity.

As the stars twinkled in the darkening sky, the community of Wolf's Run, along with their new allies from Deep Wells, gathered solemnly around the pyres. The orange and yellow hues of the flames painted every face, reflecting the mixed emotions of grief, hope, and determination.

General Valthorn stepped forward first. Dressed in his armor, its polished surface shimmering in the firelight, he cleared his throat, addressing the gathering. "We have witnessed courage and determination beyond measure in the face of unprecedented danger. Our valiant warriors, those who now lay before us and those who still stand among us, have shown that the spirit of Wolf's Run is indomitable. While the void left by our fallen comrades can never be filled, their legacy of bravery and sacrifice will forever be etched in the annals of our history."

Chief Talgrin, the revered Dragonkin elder with iridescent scales glinting, took a step forward next, his voice deep yet soft. "Today, we mourn not just the loss of our warriors but the bereavement of families left behind. But in this darkness, remember, we are a community bound together by love, trust, and a shared destiny. To the bereaved, know that your family is vast and encompasses each member of Wolf's Run."

Chief Lysandros, with his impressive stature and kind eyes, shared his thoughts. "I've traveled through many lands and witnessed many settlements, but Wolf's Run... this place has a unique beauty not just of its landscapes, but of its people. Our ancestors believed that every end signals a new beginning. And while we mourn today, tomorrow promises unity and a shared future. With its joys and challenges, this new home will weave our stories together."

Finally, Bruce and Amelia came forward, standing side by side. Bruce began, "Every life lost today was a beacon of hope and strength. To our newest friends, we are indebted to each of you. Your resilience and spirit are the new bedrock upon which Wolf's Run stands." Amelia's voice, filled with gratitude, added, "From the depths of our hearts, thank you. May every sunrise see our bonds strengthen, and every sunset witness our shared prosperity."

As their words echoed in the silence, the flames of the pyres danced higher, carrying with them the memories, hopes, and dreams of a community that, despite everything, remained unbroken.

Ed stood with Alice, Rose, and Victoria, positioned slightly apart from the crowd. He couldn't help but observe how Victoria always seemed close, her presence almost protective. He considered feigning a stumble to gauge her reaction, but a hint of apprehension held him back. Each of them cradled a mug of the rich ale, a specialty of the BeastKin.

Lifting his mug high, Ed's voice rang out, "All Hail the Traveler!"

Echoes of his sentiment reverberated as everyone turned, raising mugs and weapons alike. Their voices united in a mighty chorus: "ALL HAIL THE TRAVELER!"

It became evident that these people celebrated life and remembered the departed with a vibrant wake. As the night unfolded, a bounty of food and drink flowed freely, and tales of old and new filled the air.

The night was alive with the hum of conversation, the clinking of mugs, and the crackling of fires. The BeastKin musicians' soft, mournful tunes gradually gave way to lively and celebratory melodies, reflecting the shift from mourning to celebrating lives well lived.

Ed regaled the group with stories of their harrowing adventures, emphasizing moments of triumph and near misses. Each time he paused for dramatic effect, he would steal a fleeting glance at Victoria, who he noticed was often already looking in his direction. These shared, unspoken moments, full of quiet intensity, didn't go unnoticed by Rose.

Not able to contain her amusement, Rose nudged Alice gently, her eyes twinkling mischievously. Catching on, Alice laughed softly, leaning close to whisper, "Just like you and Sinclair. You two think you're so subtle with those longing glances."

Rose's eyes widened, cheeks flushing as she spluttered on her drink. "I do no such thing!" she protested in a hushed tone, trying to sound indignant.

Alice grinned, her eyes dancing with mirth. "Sure, sure," she teased, drawing out her words. "Your secret's safe with me."

Rose took a minute to process what Alice said. "Wait!? Are you saying Sinclair does that to me, and I haven't noticed?" Rose looked puzzled, recalling when she thought it might have happened. Alice just side-hugged her and had another drink of the delicious ale she had been provided.

Despite their age and wisdom, the elders joined the younger lot in their revelries. Chief Talgrin showcased an impressive dance, his tail swaying to the rhythm, while Chief Lysandros delighted the crowd with tales of his journeys, his deep voice echoing in the night.

Though they mingled with the crowd, Amelia and Bruce often found themselves pulled into discussions about the future of Wolf's Run. The benefit the city had recently obtained was the talk of the night. The settlement's potential grew with every new member, idea, and resource. It was apparent they were on the brink of something grand.

As the night wore on, some chose to retire, their laughter and footsteps fading into the distance. Fueled by camaraderie and perhaps a bit of ale, others continued sharing stories, dancing, and singing. The backdrop of the stars and the warm glow of the fires painted a picture of unity and hope.

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By the time the first light of dawn started to paint the horizon, only a few remained, their silhouettes illuminated by the dying embers. The events of the past days weighed heavily on their minds, from the fierce battles to the heartbreaking losses and the promise of a bright future. They knew that while challenges lay ahead, they had the strength, unity, and determination to face them head-on.

******

When the barracks slowly roused to life, it was long past dawn. Alice, nestled in a corner she shared with Ed, Rose, and Victoria, stretched languidly and eased herself off her bunk. As she padded towards the bathroom, her eyes skated over Ed and Victoria, snugly entwined beneath a blanket. A mischievous grin tugged at her lips; though they were clothed, the sight was undeniably intimate.

Lost in her thoughts, she only fully grasped the scene while brushing her teeth. Unable to resist, Alice tiptoed back and lingered a moment too long at the foot of their bed. Victoria's eyes flickered open, immediately catching the playful sparkle in Alice's gaze.

A flush of embarrassment painted Victoria's cheeks as she realized the compromising position and whose arm encircled her waist. With haste, she extricated herself, trying not to disturb the slumbering Ed. All the while, Alice, suppressing a chuckle, hummed an innocent tune. In a flurry, Victoria straightened her attire and, with a mock glare, tugged Alice outside by the wrist.

The sun was high, casting a gentle warmth over the two as they stepped outside. The noise and bustle of the town were muted, but the atmosphere was level. The Beastkin and humans worked harmoniously to rebuild and restore.

"Alice!" Victoria hissed once they were out of earshot of the others. "What were you thinking, just standing there and watching us?"

Alice laughed softly, her eyes twinkling with amusement. "Oh, come on, Vic. It was cute! You two looked so cozy," she teased.

Victoria's face reddened, a mix of embarrassment and irritation. "We just fell asleep, that's all. Nothing is going on between us."

Alice raised an eyebrow, her smirk growing wider. "Sure, sure. Nothing at all. Just two friends, innocently cuddling."

Victoria threw her hands up in exasperation. "I'm serious, Alice! I didn't plan on that. We were just talking and…" she trailed off, realizing that her friend was enjoying her discomfort too much.

Seeing Victoria's genuine distress, Alice's playful demeanor softened. "Hey," she said gently, touching Victoria's arm, "I'm just teasing. I won't say anything, promise."

Victoria sighed, her shoulders slumping in relief. "Thank you. It's just… complicated."

Alice gave a nod of understanding. "Things with the heart usually are. I have known Ed for most of my life, and we both know what kind of person he is. Don't let uncertainty make you wait too long and ruin this. I can tell you with 100% certainty that Sinclair would not care. He trusts both of you. That doesn't mean he won't give you a hard time. And threaten Ed a little just for fun. But you'll figure it out. In the meantime," she winked, "I've got your back."

Returning to the barracks, they found almost everyone getting up and around to start the day. Ed was the only one still asleep, so Alice jumped on him and roughly brought him out of his slumber. Lumbering around in bed like the bear he could change into, Ed gruffed, "Enough already! I'm up, I'm up."

Beastkin, walking by, chuckled at the rambunctious humans as they went about their day. Smiling, Rose stated, "Come on, ya big lug. Every bear needs his morning porridge before some Goldilocks steals it."

Tying her hair back, Victoria added with a smirk, "Or some cheeky fox like Alice."

The group went outside, where the BeastKin had set up a long wooden table laden with a smorgasbord of foods—from bowls of steaming porridge and sizzling strips of bacon to clusters of fruits and freshly baked bread. The inviting aroma drew hungry folks from all corners.

Bruce and Amelia, sitting at one of the tables, waved them over. As they settled down, the wooden benches creaked slightly under their weight. They had expected the mood to be more somber after last night, but everyone seemed to be in decent spirits.

Amidst the clatter of cutlery and light chatter, Bruce cleared his throat, drawing the attention of his friends. "So, we've got a busy day ahead," he began, looking at each of their faces. "First off, after breakfast, we've scheduled a meeting with the chiefs of the BeastKin. We need to discuss which new building to purchase."

Alice, wiping her mouth with a cloth, chimed in, "We must decide on a structure that complements the current layout of our town. Especially if we're considering both defense and growth."

Ed nodded, adding, "And don't forget about agriculture. We have a lot of land and can work it with more people and produce some crops." He gestured to the open fields surrounding them, imagining patches of crops and pastures.

Victoria leaned forward, "We also need to think of infrastructure. Roads, water supply, more storage facilities, perhaps even an educational space or library in the future. It's essential to maintain a balance between defense and daily living."

Rose sighed, "Yes, and perhaps a few training grounds. Given what we faced yesterday, we all could use some practice."

Amelia addressed everyone, "That's right, but let's not rush decisions. After we meet with the chiefs, we'll have a clearer idea. They've lived in worlds like this longer, and their insights will be invaluable. They've probably gone through similar growth phases in their communities."

Bruce nodded, "Exactly. Once we have a solid plan, we can begin marking areas for agriculture and laying the foundation for the upcoming buildings. By sunset, we should have a roadmap for the next phase of Wolf's Run."

The group nodded in agreement, finishing their meals and mentally preparing for the day's tasks. The sun continued its ascent, casting a golden glow over the bustling town, which buzzed with anticipation and hope for the future.

The smell of fresh bread and roasted nuts slowly faded as the group wrapped up their meal. Plates were set aside, and mugs drained as they rose, feeling the weight of responsibility settling on their shoulders. Bruce led the way as the last crumbs were brushed off, with Rose, Ed, Alice, and Victoria in tow.

Their destination was an old tool shed on the edge of the settlement. Although initially intended for storing farming implements, the shed had been temporarily repurposed as a meeting hall. Given the variety of BeastKin sizes and shapes, it was evident why a more spacious and airy location was chosen.

The shed's double doors propped open as the group approached, revealing a makeshift council chamber inside. Several stools and benches of varying sizes were scattered around, accommodating the different BeastKin. A long wooden table, evidently several smaller ones pushed together, dominated the center.

But what caught Bruce's eye immediately was a vast piece of parchment spread out at the head of the table. The detailed map showcased every nook and cranny of Wolf's Run. Clear markings indicated water sources, forested areas, and open fields. Annotations, in various handwriting styles, suggested possible sites for agriculture, new buildings, and roads.

Chief Dolgran beckoned them over, his dragon-like scales reflecting the sunlight filtering through the shed's gaps. It's Good to see you all. I thought this map would help our discussions," he gestured to the parchment.

Due to his size, Lysandros had to peek his head in. He chuckled, "I always had a fondness for map-making in my youth. We have been compiling notes from different scouts who have been sent out to get a better idea of what is included in the expanded zone."

Alice inspected the intricate details and commented, "It's an excellent tool. Whoever drew this out did an exceptional job."

Bruce emphasized his thoughts by pointing to a couple of specific areas on the map; as the discussion gained momentum, it became evident that the fate of Wolf's Run was in passionate, dedicated hands.

Bruce spread his fingers across the map, tracing the distance between the town and the mine. "It's a straight shot through the forest, but with the spider infestation, it complicates things."

Lysandros shifted uneasily, his hooves clicking together. "I've faced many threats in my time, but something about spiders—especially ones that size—just gets under my skin."

Alice tilted her head, her fingers tapping on the quest icon visible only to her. "Sinclair did mention the aggressive behavior of the spiders. Our quest details suggest a deeper cause behind their sudden aggressiveness. It's not just their numbers that are concerning, but their abnormal behavior."

General Valthorn, ever the strategist, nodded in agreement. "Farming them might serve a dual purpose. We weaken their numbers while leveling up our people. Almost everyone gained a couple of levels thanks to the Beast Horde quest. However, we should approach cautiously and ensure we aren't overwhelmed."

Rose leaned forward, her eyes alight with determination. "If the spiders are preoccupied with you and your team, it might give our group the needed opening. We can delve deeper, try to find the root cause of the infestation, and put an end to it."

With a confident stride, Rose stepped forward, "We can head out today before it is too late in the day to give the forest a first look." Her statement was delivered with a nonchalant shrug.

General Valthorn, though none of his fighters were present, nodded in agreement. "I've got a few teams that could also try it. They're among our best, so I believe they should be able to navigate the dangers with minimal risks."

The members of Rose's team exchanged knowing glances, a silent agreement passing among them. They would set out as soon as possible.

After the brief discussion about the forest, Bruce refocused the group's attention on the next big decision. He activated his menu screen, and a holographic display projected the town's building options.

Building Token - Please choose one building from the list to have generated. The system-generated token itself covers resources.

Town Hall: The Town Hall serves as the administrative heart of the settlement. It is a grand building where local leaders gather to make decisions, hold meetings, and manage the town's affairs. The building's architecture reflects the community's pride and history. It is often adorned with flags and emblems and has an expansive hall for public assemblies.

Leather Workshop: The Leather Workshop is a bustling, aromatic place filled with the scent of tanned hides and the sound of artisans at work. Skilled artisans transform raw animal skins into fine leather goods, from sturdy armor to intricate accessories. The workshop is lined with racks of hides, vats for tanning, and tables cluttered with tools of the trade.

Blacksmith Shop: The Blacksmith Shop is the backbone of the town's craftsmanship. It is characterized by the rhythmic clang of a hammer on an anvil and the glow of the forge. Within its walls, blacksmiths forge and repair weapons, armor, and various metal implements essential for daily life. The shop is filled with the forge's heat, the smell of hot metal, and displays of their masterful creations.

Alchemist Lab: The Alchemist Lab is a mysterious and intriguing space where science and magic intertwine. Shelves lined with jars of exotic ingredients, bubbling cauldrons, and strange apparatuses create an atmosphere of experimentation and discovery. Alchemists concoct potions, elixirs, and other magical brews, blending ancient knowledge with arcane practices.

Random Assignment: Summon a random building with the following percentages of rarity. Rare 5%, Uncommon 55%, Common 72%

"We have some choices for the town's next phase," he began, highlighting each option. "If you have experience with these buildings, please speak up. I lean towards the Town Hall, but I don't know anything about bonuses or the results of making this choice."

At about this moment, Elric joined them. "Sorry if I may intrude here. One of the roles Sinclair wanted me to perform was that of advisor. I can give you some better ideas on those building choices as well. If you are ok with that?"

Bruce and Amelia shared a glance before scanning the room and seeing no one raised an eye or had a problem with the suggestion. Nodding to him, Bruce motioned for him to have the floor.

"Thank you. First, who has the highest amount of luck here? If you are above, above nine, please just raise your hand. It makes a difference when cashing those tokens in." Scanning the room, he saw only a few hands up, including Ed and Alice. "10 or higher?" At this point, only Ed and Rose had their hands up.

"11 or higher?" Internally, he was amazed at two people having such high luck. A lucky person would be considered anyone with a seven or better. At this point, only Rose had her hand still up. Smiling, he turned to the rest. "She should be the one that cashes in the token with the town's blessing. You will have the best chance of a better grade building if she does it."

Looking around the table, Bruce saw everyone nodding their assent. He trusted her implicitly, so he handed her the token.

"No, as to which building to choose. I will suggest Town Hall. The reason is that currently, you don't have enough true craftsmen for those other buildings. You would be handicapping your town until you could build a town hall, and it would have to go through several iterations to get the quality I suspect that token will give us."

Elric continued, feeling as excited as someone with an 11-luck cashed in an item token. "The Town Hall will provide meeting rooms so you are not crammed in this house. There will be administrative rooms for infrastructure, laws or code creation, and Quest notice boards. You can get bonuses for things like trade agreements, bargaining deals, and governance of the property. There will most likely be a grand room with this version of a map showing higher-resolution details, which will be updated naturally if my guess is right."

Talgrin said, "That makes sense to me. We are mostly from tribal communities, so we have not dealt directly with town halls that often."

Scanning the room again, Bruce saw that everyone agreed. "Sinclair sent him to us, and I trust my son. From what I can tell, his advice is sound. I agree with him. Seconds?"

There was a chorus of agreement around the room. "Excellent, Rose; if you follow me outside, I will show you how to use that token."

Walking outside, Rose was in a bit of a daze. Internally, her mind was racing. What if she messed this up? What if her luck ended up getting them a typical building? Would everyone blame her if it didn't work out? These thoughts ran circles in her head, each pulling her deeper into self-doubt. Suddenly, she felt a light nudge on her shoulder. Turning her head, she saw Alice and Victoria grinning at her with a shared, knowing look. They knew her tendency to overthink and wanted to pull her back from that spiral.

Outside, the group gathered together. The anticipation in the air was palpable as Rose held the token tightly in her hand. She looked at the screen Bruce had willed her way, focusing on the options before her. She took a deep breath and tore the token, selecting the Town Hall.

Immediately, her vision went white as a rush of grid lines exploded before her eyes, numbers flashing across her mind like a whirlwind. She felt the surge of power and possibility, everything blurring together as the foundations of what was to come began to take form—then, just like that, the moment snapped into stillness. And she was left holding her breath, waiting to see what would be revealed.

With a flash of light and a whump of air that everyone nearby could feel, a new grand building suddenly appeared before them. Like most everyone else, she triggered Analyze on the building.

New Building: Hearthstone Manor (Rare)

Description: Hearthstone Manor is a unique type of Town Hall, blending governance and cultural significance into a single structure. It serves as the administrative hub and symbolic heart of the settlement. Constructed with sturdy stone and intricate carvings honoring the gods, this grand hall facilitates efficient leadership and fosters unity and loyalty among residents. It is a cornerstone of the community and a mark of prestige for any town.

Effects:

Favorable trade agreements increased by 8%.

Town morale increased by 11%.

Building construction times were reduced by 10%.

Positive reputation gains with neighboring factions increased by 10%.

Bonus: Rewards from quests completed in service to the town increased by 9%.

With a loud exhalation of air, Rose whooped out loud. "Didn't mess that up, thank god."

Bruce smiled at everyone. "Who wants to explore our new workplace?" There was a chorus of yes and whoops as people walked towards the building.

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