On the road to Bamboo Town, Feng Yuyou went into detail informing them about the intelligence gathered over the past half month.
From Feng Yuyou's description, after the Abnormal People appeared, through what Liang Yi thought resembled a "macro big data" comparison, they were astonished to discover that these Abnormal People had once again reached a new peak of progress.
They had previously noticed that the evolution of Abnormal People's hearing had started to slow down, with some even stuck in stagnation.
Yet, when these Abnormal People reappeared on the Mystical Mechanism Continent, it was as if they were reinvigorated with new energy, astonishing everyone with the speed of their progress once more.
Regarding this, Liang Yi, looking at his experience bar, felt a strong impact.
If this rate were in the first three realms, it wouldn't be unusual, but maintaining such an unimpeded rate of progress starting from the middle three realms certainly called for attention.
Frankly speaking, such a speed, within the Super Forces' sects, could only qualify as an excellent disciple, far from a genius or paragon.
However, the sheer number of these Abnormal People was overwhelming—billions of Cultivators with excellent qualities were enough to draw everyone's attention.
Hence, when the Abyss started occupying the Desert North and began to gradually encroach upon the Mystical Mechanism Continent, various sects had unspokenly started dispatching their Abnormal People disciples to the interception circle outside Desert North, turning it into a new training ground for them.
After all, given the Abnormal People's immortal characteristic, those who couldn't kill them would only make them stronger.
During this half month, the players had completely gone crazy with the fighting, as immortals entering the battlefield were just perfect.
Upon receiving crimson-level tasks from their respective sects, they knew that this time the Abyss was very likely the antagonist boss of this version.
Previously, in the last version, players surrounded and intercepted the Devouring Spirit Sect. Due to their insufficient strength at the time, players more commonly employed crafty strategies, leaning towards games of decryption, stealth, assassination, and reconnaissance.
After one version's time, by the end of that version, players had significantly enhanced their strength, capable of handling some small bosses of the Devouring Spirit Sect that they previously couldn't defeat. However, by then, the Devouring Spirit Sect also gained rich experience in evasion, with their minions hardly traceable.
Thus, truly experiencing the thrill of monster-bashing was still rare among players, with most enjoying the cat-and-mouse games with the Devouring Spirit Sect during the early to middle phase of the previous version.
Yet, as much as some players preferred intelligent plot-based games, others relished more violent narratives; probably the latter was the majority, after all, who wouldn't want to jump into a pile of monsters and unleash mayhem?
Now, witnessing the unprecedentedly grand war scenes between the Mystical Mechanism Continent and the Abyss Battlefield, almost all the players' blood boiled with excitement.
The Abyss Army wasn't entirely high-level Cultivators; rather, it consisted more of endless low-level Cultivators, who were merely fodder to the players.
Moreover, with the rewards issued by the sects being plentiful beyond comparison to those for finding the Devouring Spirit Sect, all players became even more eager.
The main mission rewards of the last version had been completely settled, marking the wealthiest moment for players. After spending all their contribution points to satisfy their purchasing desires, they uncontrollably desired to try out new equipment and Heart Skills.
And the perfect place for that had already been provided officially—on the battlefield between the powers of the Mystical Mechanism Continent and the Abyss.
Curious about the battlefield, players picked up their tasks and rushed to the front lines!
Upon reaching the front lines, how could the unruly players adhere to frontline rules, charging in according to their usual gaming habits, resulting in a chaotic slaughter.
Consequently, the first batch of players eager to pioneer the frontline were beaten so badly they ran out of respawn opportunities, and now they're whining on forums.
Leading the frontline operations, the excellent Chief Disciples of various sects didn't stop these Abnormal People either, opting to coldly observe.
Having witnessed the Heavenly Dao anomaly for so long, they already had a good grasp of the manners of these Abnormal People; not letting them suffer some hardships themselves, thinking they can do whatever they want because they have the ability to resurrect, would definitely not let them see reality.
Advising them was useless; only by letting them experience the difficulty themselves would do.
In fact, it was proven that the disorderly group of players was simply no match in front of the well-organized, battle-hardened Abyss Army, easily being routed.
However, such a disastrous defeat didn't dampen the players' enthusiasm but instead ignited even more interest among them.
If this were merely a straightforward hack-and-slash warfare mode, serious players might not be numerous, as such games became tiresome quickly. Plus, being forced to waste time on the battlefield would significantly reduce the joy and diversity of this open-world game.
After all, it's them playing the game, not the game playing them.
But when the other players heard from the first batch of deceased players that the difficulty of this war was incomparably high, suggesting the Mystical Mechanism Continent force might be kneeling, it instead sparked a rebellious spirit in them, with a small faction ready to switch sides and cause trouble boasting on forums.
"No way, right? Is this the level of the Mystical Mechanism Continent players?"
"Mystical Mechanism isn't working out, isn't joining the Abyss force a better option? Could there really be players emotionally attached to their faction?"
"The player army is just looking for fun, but real professionalism can only be seen in the Abyss!"
There are always opportunists among the players, and even though they only have a basic understanding of the impressive reputation of the Abyss, without even seeing an Abyss Cultivator's face, this doesn't stop them from betraying in their hearts on the spot.
Such remarks indeed infuriated many players, resulting in a flood of curses on the forum.
Liang Yi, who saw the forum arguments, felt that there might be some fishing involved, but the bait is fish, not a horse!
Despite the difficult war, when deceased players released videos and lists of items that could be exchanged with their battlefield contribution points, it immediately captivated all players.
The battlefield was filled with a torrent of Daoist Skills, with colorful Spiritual Power dazzling everyone's eyes, and mountain-moving Arrays being thrown around like they cost nothing.
Various unique Magical Treasures brought by sects for support displayed all sorts of miraculous methods so diverse that even players watching the videos were astounded.
Close combat and roaring between Cultivators shocked everyone, boiling their blood with excitement!
The clash among high-level Cultivators in the Heavenly Vault sparked fire and thunder, changing the colors of the sky and earth, causing the ground to tremble!
This is a place where real Sixth Realm and Seventh Realm Cultivators are as common as dirt, and low-level Cultivators are worse than dogs.
"Those who have never been on the battlefield can never feel its shock!"
This title posted by players is indisputable by all who have been there because it is the truth!
However, upon seeing the list of items in the video, players' eyes reddened with desire!
It is important to know that this exchangeable item list is jointly compiled by the seven Super Forces, Little Bamboo House, Wind God Commerce, and Medicine Valley, three special First-Grade forces.
As for the absence of the Taoist Sect, it's mainly because everyone knows Taoist Sect is poor.
However, due to the efforts of numerous players and Purple Cloud Sect slowly regaining its energy, Purple Cloud has also contributed a considerable number of valuable items to the item list on behalf of the Taoist Sect.
To attract more Cultivators to combat the Abyss, these forces really sacrificed a great deal, bringing out one invaluable treasure after another, each of which would have caused a bloody storm in the Cultivation World in the past.
Cultivation Techniques, inheritances, Daoist Skills, Magical Treasures, Spirit Pills, Treasures, Array Maps, exotic materials, and Immortal Spirit Beasts.
From Ninth Grade to Immortal items, anything you want can almost be found here.
Just browsing through these pages of the catalog made players gasp for air, feeling it was too splendid, almost like an encyclopedia of Mystical Mechanism Continent.
Looking at these items, players suddenly felt that the equipment and skills they had just exchanged after the previous version's settlement were no longer appealing.
Sometimes, players know they can't obtain certain things in the game, but just looking at the attributes of these items gives them a sense of satisfaction, and they fantasize about what it would be like to own them.
Besides these directly exchangeable items driving players crazy, the first batch of players revealed something extremely important.
Killing monsters on the battlefield yields a substantial amount of Experience, and dying on the battlefield does not result in Experience loss!
Normally, dying would reduce about thirty percent of the current Level's maximum Experience, and if you were to die seven times a week, you would drop two levels.
For expert players, one or two deaths could be tolerable, but more than three becomes excruciating. Everyone knows it's increasingly difficult to gain Experience in the game, with a thirty percent reduction per death equivalent to their task reward for four or five days, and that's if they catch a high-Experience task.
Now hearing that dying on the battlefield won't cause Experience loss, all the heads of large Super Guilds stirred inside.
Ordinary Independent Players might find unorganized combat chaotic and get beaten down, but these Super Guilds are strictly regimented, always forming teams to run instances, and if it comes to combat wisdom and experience, their veteran Commanders have led countless war games.
Typically finding ordinary guild battles dull, heading to the Abyss Battlefield is now their perfect opportunity to shine!
More importantly, it's early in the version release when levels are just unlocked; the faster they level up, the stronger their positions in future guild development!
Countless Super Guild leaders thought alike, prompting their members to rush to the battlefield under the Command of their leaders, starting a journey of gaining Experience and contribution.
Ordinary players couldn't sit still either, joining the fray is human nature, especially for the most spontaneous players.
When ordinary players realized the trend, they no longer hesitated and followed the general direction of the forum straight into the battlefield.
Who knows what might happen on the battlefield; perhaps if fortune favors, becoming the protagonist of fate by accident and stumbling across two severely injured level 70 monsters, wouldn't that be a complete rise to stardom?
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