"Alright, you've already learned the basic usage of the Mushroom Battle Card, now go and tame your first mount!"
The three thousand Demon Armor Army looked at Lette, their expressions somewhat peculiar.
What Mushroom Battle Card, what Defense Descent and such, it's really a bit complicated for the Demon.
What, is the Mortal World playing with such tricks now?
Poor Demons don't know that the Mortal World doesn't know about this new gameplay either.
This is a new technology developed by Lette based on the Fairy Tale Subspace, and besides the three thousand Demon Armor Army, the only ones actually using it are that girl Emily, along with Alice, Elf Princess, and the Witch Slayer.
This technology is continually being refined, and Lette intends to develop it as an ascension path within the Fairy Tale Subspace.
Recently, after obtaining the core technology for Favoured ascension from the Life God System, Lette reorganized the entire card deck, making the ascension path more reasonable.
Initially, card number 1 should be used to complete the Magic Armor, and it is also the root of the path.
The current pathways are Emily's use of the [Wolf], Alisi's use of the [Bear], and the [Snake], [Pea], and [Cat].
Subsequently, numbers 2, 3, 4, 5, and 6 correspond to the First Level to the Fifth Level enhancements.
With each level of improvement, one can unlock a card and gain a new ability.
The second and third cards, to transition over the weak early stages of this profession, are standardized weapons and armor.
This avoids the risk of pioneers being unable to complete a decent Fairy Sealing due to insufficient strength.
Of course, geniuses with astonishing talent can entirely discard standardized equipment, completing sealing themselves, thus distancing themselves from ordinary ascenders.
And numbers 7 and 8 represent the Holy Rank and the Legend. Though these two don't restrict choices, it is best if they relate to the Holy Domain to maximize strength.
As for numbers 9 and 10, they respectively represent mounts and demonic pets, which are enhancements beyond standard specifications.
Number 11 is the Guard Card, number 12 is the Queen Card, and number 13 is the King Card; these are enhancements of the Half god Realm.
Once an ascender truly unlocks the 13 King Card, they will possess the ability to step foot into the God Realm.
Of course, there are also two hidden trump cards in this deck.
However, these two cards can only manifest once the ascender successfully opens up the Celestial Realm, considered a little surprise Lette designed.
After all, these trump cards are simply too powerful for the Half god Realm to control.
A Celestial Realm powerhouse is a threshold, indicating that this individual has acquired a certain level of power, possesses enough understanding of the soul and Domain, and is a genius with their own Holy Artifact.
However, the Mushroom Battle Card equipped for the three thousand Demon Armor Army by Lette is a castrated special version of the Magic Card.
The first card among them has been replaced, and the second and third cards, the Weapon Card and Armor Card, have also been replaced by him with either a Holy Knight's exclusive Holy Sword or Holy Hammer and Holy Shield.
This is done to make it easier for the Demon Armor Army to use, and allow them to employ Holy Knight Battle Skills.
As for the Guardian Queen and the King Card, Lette thoughtfully modified them into racial ascensions.
After all, for Demons, rapidly achieving the Holy Rank Legend or demigod ascension is unrealistic, not to mention that the two don't belong to the same route.
In this way, upgrading from Silver Species to Golden Species and then to Holy Spirit Species has more strategic significance.
Lette intends to lead these three thousand Demon Armor Army in swift strikes, and giving them the Mushroom Battle Card is just to increase their margin of error.
If the three thousand Demon Armor Army can maximize the effect of the Mushroom Battle Card, they will need to rack their brains and meticulously search for suitable sealing artifacts in the Netherworld, preferably to achieve a linked effect.
It is possible, but it wastes too much time. Doing so would truly be putting the cart before the horse!
Might as well open the permissions, allowing them to capture whatever they wish.
Having an upgrade is great, not having an upgrade doesn't hinder their basic combat power! It's a win-win situation!
With Lette's order, these Demons moved out one after another, charging towards the Land of Buried Bones.
Since this place produces various Bone Element Undead Species, many forces come here to harvest cannon fodder.
Over time, a consensus formed that this place is communal; no one can claim it solely, or everyone will attack.
That's the saying, but over the years, it has been controlled by a nearby Gate of Truth stronghold.
Though it doesn't occupy it, it is the actual controller.
Any power wishing to recruit or capture cannon fodder here must first pay respect to them, or they will be punished severely.
There are surrounding forces stronger than this stronghold, but they dare not provoke it, as its backer is the notorious behemoth—Gate of Truth.
Over the years, a significant amount of resentment has accumulated.
Recently, rumors spread that the Gate of Truth had suffered a brutal defeat, and though nobody knew if it was true, everyone felt gratified.
And Lette's choice of the Land of Buried Bones as the recruitment ground for mounts was also a consideration.
The previous small test of strength achieved success, but few were aware.
Moreover, that fortress wasn't a major enemy, unable to cause much of a stir.
The purpose of training the troops achieved, now it was time to create a big commotion.
Lette specifically chose such a place to recruit mounts and then ruthlessly eliminate the nearby Gate of Truth stronghold.
It must be destroyed with great fanfare, destroyed with exhilaration! Destroyed such that the entire Netherworld resonates!
Let surrounding forces witness this feat! Then stir up their vengeful hearts, prompting them to partake in dismantling this damned Gate of Truth stronghold!
Let everyone see that the Gate of Truth is not so formidable either.
It hurts when hit, and it bleeds when struck!
Once you rip off Gate of Truth's veil of shame and personally break the hardest bone.
Then it's a grand feast in the Netherworld, and everyone will be accomplices in this murder.
By then, if the Gate of Truth wants to mobilize reinforcements from other planes to the Netherworld, they'll be up against all the forces in the Netherworld.
At that time, it is believed that the Gate of Truth will weigh whether it's worth it.
The Gate of Truth is rational; this is their strength and their weakness.
Lette stood on a pile of bones, smiling contentedly as he watched the Demon Armor Army happily capturing their mounts.
Because he had already seen that the ones responsible for managing this Land of Buried Bones had mobilized their entire forces, preparing to give these unruly outsiders a lesson.
"Come on, come on, quickly take the bait, pitiful first domino."
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