Splash, splash, splash...
In the dim cyan witchcraft spiritual light.
A Level 4 battleship belonging to the military was zigzagging across the vast sea, breaking through the waves against the wind.
They continued the task of patrolling the coastal routes of the colony from south to north.
Given the limited military presence in the New Continent, and unable to reach too far, the "Storm Horn's" sailing route was always within a hundred kilometers of the coastline.
Ensuring the safety of this nearshore route was already the result of the utmost efforts from both naval bases in the south and north.
"Tsk, tsk, tsk..."
Aiven leaned against the foredeck, embracing the rising waves while admiring the beautiful silver-glowing potion in his hand.
Whew—
With the sea breeze, he felt an unrivaled sense of happiness.
After spending a whole night, despite using up all the "Dust of Evil Spirits," he succeeded in concocting two bottles of "Spirit Communication Potion," proving that hard work pays off.
One bottle was of ordinary quality, while the other was nearly an excellent one!
However, even with the help of "Data Visualization," Aiven could only optimize and improve the process before adding "Dust of Evil Spirits."
The "hang-up" wasn't omnipotent when it came to the mystical dosage of the final "Dust of Evil Spirits," which was really beyond his control.
After considering all possible influencing factors and combining the thoughts of predecessors in the Inheritance Secret Scroll, Aiven still linked this influence to the possible "Spirit Realm Tide."
Serving as the source of all extraordinary powers in this world, the powers of the "Spirit Realm" always have tidal fluctuations.
These occur in large cycles of eras and small cycles of lunar movements, although local minute fluctuations can appear at any time.
However, small fluctuations are too subtle, not directly visible waves, making them extremely difficult for low-level wizards to observe.
Therefore, it's better to trust your own "spiritual" judgment, as the potion formula states, using a mystical approach for potion creation is more suitable.
Still, Aiven speculated, if one could invent a device to observe the "Spirit Realm Tide," would the success rate of potion concoction greatly increase by appropriately adding "Dust of Evil Spirits" according to tide fluctuations?
But, this was not urgent; after all, luck played its part in the successful concoction.
The last prerequisite before advancing to Official Wizard had been achieved!
Aiven just needed to wait for a suitable day to hold the advancement ceremony for himself.
For wizards of the "Life Tree School," generally, this day is best at the transition between autumn and winter or spring and summer.
Essentially, it's during times when the state of life undergoes profound changes: spring and summer signify the transition from dormancy to germination, while autumn and winter signify the transition from harvest to dormancy.
Currently, for the Northern New Continent, it's already deep autumn, with less than half a month until winter.
However, compared to the Old Continent with larger east-west span, for this vast continent that stretches long from north to south.
If desired, board a ship for a journey spanning south to north, where any season's climate can be found.
The northernmost part of Atlant and Sak's occupied zones largely consists of cold zones covered by ice and snow year-round;
Further south, most of Phaletis Colony experiences four distinct seasons;
While central parts of the continent near the "Golden Sea," such as Far Sails Territory and Dierben Castle on the Aimoer Peninsula, lie at the boundary between subtropical and tropical zones.
However.
Since the Inheritance Secret Scroll already mentioned the best time for advancement, Aiven did not want to be different at this crucial link related to his own path.
Reluctantly, he put away his painstakingly concocted potion.
Then, from his pocket, he extracted several parchment scrolls made with bison horn as spindles—another gain from his action this time.
These were the three "Totem Warrior Training Methods" obtained from the Yucatan Tribe!
They included the "Fierce Tiger Warrior Training Method" belonging to their arch-enemies, the Iroquois, and the "Mountain Cat Warrior Training Method" from an already extinct small tribe; even their own "Brown Bear Warrior Training Method" was copied by Aiven.
This wasn't just the simplicity of the aboriginals.
From the tribe leader Apsuova, Aiven learned that these "Totem Warrior Training Methods" weren't particularly outstanding inheritances, practically equating to basic "Military Swordsmanship" developed by various countries for mass military armament.
Although focusing on different aspects, the key point was the power directed by "Tribal Totems" or "Guardian Gods."
If not devoted to serving a totem under one's body and mind, even possessing a "Training Method" from others would be useless.
Especially since Apsuova had recounted to Aiven many ceremonial rites corresponding to the "Spirit of the Giant Bear," Gleam, what he was planning, Aiven could guess with his knees.
Clearly, it was the intention to have him serve under their "Spirit of the Giant Bear" and become a free henchman.
In their conversation, under the guise of consulting, Aiven extracted many secrets belonging to the extraordinary world of the New Continent from Apsuova's mouth.
Indeed.
Only tribes relatively small in size, existing as northern hunting tribes, primarily worship "Natural Spirits."
The Hurons and their generational enemies, the Iroquois, are typical examples.
Those powerful groups, or empires and their major branches, have their Main Gods they worship (which, in Aiven's view, could be demigods ruling a certain area), such as the Main God Feathered Serpent God Kukulkan of the Kuma Empire, the Main God Sun God Inti of the Gashna Empire, and the Main God High God Omedekutri of the Azik Empire.
Besides, others like the unimaginable Creator God Bilagocha, Heavenly God Yista, Death God Wuhao, Ruler of Hell, Rain God Chuck...and so forth, may be demigods in personality, or just powerful natural spirits.
The so-called "Spirit of the Giant Bear" Gleam and "Eagle Spirit" Avanca that Aiven had encountered were merely emissaries of those Main Gods.
For those who once belonged to powerful forces, especially the elites among them, there are naturally more powerful extraordinary paths to choose from.
The civilization of the New Continent, though more primitive.
In terms of the prosperity of extraordinary paths, might not be inferior to the Old Continent, just more bizarre and riddled with ancient taboos.
Therefore.
Whether these "Totem Warrior" training methods are precious, for ordinary people, they are certainly valuable, but not to the extent of being secretive and passed down only orally.
During years of war, after the fall of small tribes, their own medical science, astronomy, mathematics, and extraordinary inheritance could potentially be taken over by larger tribes.
As a significant force of the Huron people, the Yucatan Tribe, especially in the hands of the shaman Apsuova, holds more than one collection.
Moreover, according to him.
There is a powerful extraordinary profession known as the "Hunter," similar to the "Totem Warrior" but even more formidable, passed down among the strongest hunter "Mountain Guest" who acts alone.
After each hunt, they perform specific rituals. By collecting the teeth of their prey and adding them to their necklace, they can obtain various blessings.
Equivalent to receiving a mixed enhancement version of multiple "Totem Warriors."
However, Aiven is not so greedy as to think of pocketing all the good things. For now, with these three inheritance secret scrolls and the initial "Eagle Warrior Training Method," it is enough for him to study for a while.
At least for now, he doesn't even have a clue on how to replicate it through another method without relying on "Natural Spirits."
Clang! Clang! Clang!...
As Aiven was lost in thought, the alarm bell on the battleship suddenly rang.
Without hesitation, Aiven instantly connected to the sea birds' scouting network.
In the next moment.
He already saw the scene on the distant sea, seeing far more clearly than the lookout.
At this time, the "Storm Horn" was actually not far from Phaletis' northernmost colony—Fordmon belonging to the Pine Clan.
From here, venturing a bit further inland, it was their final destination, the Navy's northern base "Fort George."
However, in this sea area, through the sea birds' vision, about thirty-two kilometers out to sea, Aiven saw a heavily damaged ship bobbing up and down on the sea.
The lookout could only see a troubled vessel, unable to see too many details.
Aiven saw the situation on the distant sea clearly.
It was not a ship that should appear here belonging to the Phaletis Kingdom, but rather an exploration ship of Hilus, the overlord of these seas!
Though the swift sailing ship was flying the flag of the Tulip Alliance's Paros Kingdom, Aiven easily discerned their true origin from the decorative details on the ship and the language used by the crew.
"What's going on? Why is a group of Hilus people disguised as alliance men appearing here? Moreover, it looks like they've been through a fierce battle."
Considering the adversarial stances of both forces and the old feud of once being slaughtered by the "Guard Commander," without any hesitation, Aiven immediately ordered:
"Change tacks into the wind! Move up to them!"
Upon receiving the order, the sailors and the helmsman quickly coordinated to make the "Storm Horn" trace a beautiful arc on the sea, swiftly heading towards the open sea.
On the other side.
"Captain, this is bad! A Phaletis warship has spotted us. And... and it's a Level 4 Battleship!"
On the "Dolphin" exploration ship, the lookout's excitement made his voice somewhat shrill.
"Damn it!"
The captain, Victor, with a face worn from the escape, cursed fiercely.
After the sudden mishap that evening.
They successfully repelled the Atlant Navy's sudden attack, which came out of nowhere, using the extraordinary power of the Great Knight Daos and the reef-heavy geographical environment near the Potosi Island Chain.
Although no discoveries were made in the subsequent internal screening, it was enough to make the high-ranking officials of the expedition team suspicious.
Faced with this situation, whether to stay here and defend, waiting for reinforcements from Fort Navedad, or to temporarily retreat and regroup before making a comeback, was a severe decision before the commander.
However, before they could make a decision.
In just the early hours of the second day.
The Atlant and Sak Navy fleets, not far from here in terms of distance, aggressively stormed over one after the other.
After a fierce battle.
Among the three most authoritative insiders, Captain Victor and Chief Navigator Locke, along with part of the crew, hurriedly escaped the Potosi Islands on the heavily damaged swift exploration ship "Dolphin," under siege from military ships.
They intended to pass through the open sea boundary, traveling from north to south across Phaletis's territory to the middle of the New Continent, a region under Hilus control.
At the start, aided by the northeasterly trade winds, it was somewhat smooth sailing, but as soon as they reached Phaletis's territory, the severely damaged exploration ship could no longer hold out.
Intending only to approach coastal areas to find an island to repair the ship, they unexpectedly encountered a Phaletis warship?!
In desperate straits, adding insult to injury!
Even the only extraordinary on the ship, Captain Victor, deeply suspected: "Could it be that the curse from that native tribe really took effect?"
If you find any errors ( broken links, non-standard content, etc.. ), Please let us know < report chapter > so we can fix it as soon as possible.