Loopshard

Chapter One-Hundred-and-Nine


< < Now Entering > >

< Stage 4 >

< Siege of the Elphin Sanctuary >

< 20-minute Timer >

Adam awoke into the cutscene where he was driving the horse-drawn carriage through the gate of the Elphin Sanctuary's stone wall. His mind sort of just glazed over as his body was puppeteered through the motions.

When he blinked, he was placed at the bottom of the ritual site in the centre of the city. In front of him was Belamouranthe's mother, the Elphin Queen, holding her by the hand. Her golden hair and lithe figure didn't seem as beautiful to him as the first time he'd laid eyes on her, and even her ephemeral silver dress and brightly-glowing eyes didn't make him view her as anything other than a selfish monster.

I need to remember to give Bel the necklace at the right time, he reminded himself.

Adam's mind once again glazed over as things repeated themselves just like in past loops. He found the cutscenes to be the worst part of repeating Stages, because it was an unnatural feeling to be moved through events and forced to say things, when all he wanted was to run towards the nearest enemy.

Finally, one of the Elphin men came running down the steps into the pit where they were gathered.

"Mine Queen!" he exclaimed. "The enemies are at our walls!"

Adam was puppeteered through a few more exchanges before being thankfully released. The warriors around him surged up the steps of the ritual site to respond to the imminent threat.

The Eye appeared between him and the queen, who was still holding Belamouranthe by the hand.

[Stage Four is the first Stage in the Trials that does not feature Waves. Additionally—]

"Skip," Adam said as he moved up the side of the crater, heading north. The Hardmode orb floated in front of him, but he left it active.

< < Stage Objectives > >

< Defend the Ritual Site for 20 minutes >

< Defeat the Forlorn Captain >

< Slay all invaders >

The moment Adam reached the top, he used his boots to shoot himself towards the distant wall. He passed over the heads of most of the warriors on the ground and landed in a slide along the stone path between the houses and the wall.

[The 20-minute Timer has begun.]

"Everybody, stay back!" Adam yelled. "Defend the ritual site, and make sure to spread the word!"

The moment his words registered, all the warriors on the ground and archers above in the root-spun walkways came to a halt and retreated.

Suddenly Adam remembered the repaired crown he was supposed to have picked up from Thea's stall and almost panicked, before realising it was on his head.

< < Secret Relic > >

< Dented Crown (Rare) — A regent must repel all invaders tainted with the lust for power, lest his kingdom fall to ruin | Subordinate allies gain 10% more Health | Subordinate allies gain Last Stand's Fervour upon death, extending their lives by 10 seconds and increasing Damage & Speed by 25% >

Thank God, the system isn't a total bastard.

Sometimes.

Although I guess the rule is just that, since I paid for it, I get to actually have it. Because the All-Seeing System is 'fair'.

As the Elphin retreated further and further away, Adam activated both of his rings, taking control of the blood they manifested and using it to coat himself in a thin layer. It wasn't enough to lift him, but it could push him across the ground at higher speed, similar to how he'd first used the Warder's barriers to move faster.

Maybe increasing my Invocation Power would make it possible to lift myself with less blood.

He skated across the stones and moss to reach the wall, arriving just as the horn sounded from the invading force and a hole was blown open in the stone and root fortification.

Adam brought himself to a halt and pulled the blood away from the surface of his body, flinging it at the Forlorn Soldiers that barged through the opening. One thing he immediately noticed, was that they weren't just wielding swords. No, thanks to the Hardmode being active, the footmen were split into archers, shield bearers, halberdiers, and dagger-wielding rogues.

But it didn't matter what weapons they wielded.

Perhaps it was because they were already tainted, or maybe it was due to their undead-like state, but his blood was able to overtake the soldiers in only a few seconds, allowing him to immediately take control of three and fling them into their friends. He shoved the invaders back through the hole, assisted by the living roots, and then made the bodies he controlled explode, sending their blood outwards and coating those around them. The blood he pulled from them was black as tar and the mixture of his blood and theirs was no less dark, the crimson of the blood manifested by his rings totally overpowered with their tainted essence.

But even their tainted blood was blood no less, and he quickly tore through the ranks of the first group of invaders, filling his reserves by the time he reached the Forlorn Knight at the back.

The last two times Adam had fought him, the knight had made it through the breach quickly, but this time Adam had repelled the invaders to the point that the fight was taking place on the grass outside the Sanctuary's walls.

Adam tried to inject his mass of blood into the mini boss, but it was either extremely ineffective or impossible, because nothing happened. All the while, the knight advanced towards where Adam stood just inside the breach the invaders had made.

The knight swung his greatsword through the air diagonally and Adam instinctively threw himself back behind the wall, just as a cleaving black shadow sheared through the opening, leaving black inky stains on the rock and withering any plant-life it touched.

I almost forgot! The knights gain special powers with the Hardmode active.

It had been so long since Emelia had told him, and it hadn't seemed as important as some of her other warnings for later.

I don't think it would've killed me, but I want that Flawless bonus.

As soon as he got back up, he lifted the exploded flesh of a nearby corpse and flung it at the knight who was only a few metres from the breach now. Adam shaped it into a hand with long razor-sharp claws, driving the disembodied limb through the armoured torso of the knight. Then he pulled the blood from nearby and drove it into his neck in a series of chopping strikes. It popped off with an explosion of black blood that he collected before it could hit the ground.

< Choose your Upgrade >

While the Eye dropped to the ground and turned into a podium, Adam could only focus on the weapon that the knight had dropped.

He reached out and touched it.

< < Secret Weapon Obtained > >

< Tainted Blade (Rare) — The greatsword of a Forlorn Knight >

< Unique Skill ( Shadowy Strike ) | Cleave the blade through the air to release a shadowy strike that travels until it hits a target, inflicting Taint on impact >

While it would be fun to try, he kept Gram since it had upgrades already and its unique skill was familiar to him.

But the fact that the shadowy strikes travels until it hits something, means it can probably go really far.

Adam picked an Uncommon Invocation Power from the upgrades before hurrying towards the next imminent breach in the east.

This one always makes me nervous…

The knight wielding the giant crossbow was terrifying because of its range and damage, not to mention the fact that it had been able to pierce his barriers last time he'd come to this Stage.

The explosion of the eastern breach came just as Adam triggered his boots and launched himself forward and up onto the wall. As he landed, he draped himself in the black blood he'd collected. It was enough to be able to lift himself briefly, but not enough to allow him to fly.

Next to him floated a large clawed hand, which was something new he was trying out. He normally shaped harvested flesh into arms, but limiting himself in that way, when the flesh magic really just wanted any kind of structure, was a bad idea. By making an anatomically-correct hand without the mostly useless arm behind it, it meant that he could go much bigger, and hopefully make it hit harder.

Plus, it looks fucking scary.

Up ahead on the wall came a glint from a shadowy shape and Adam used the blood coating him to rapidly move to the side. A split-second later, a massive bolt tore through the air next to him, trailing inky splotches.

He shifted his control sigil and used the blood suit to skate straight for the sniper, who gave up reloading half-way through the motion to swing the giant crucifix-shaped crossbow like a melee weapon. The weapon glowed with a shadowy power and Adam yanked himself backwards out of the way by tugging on the blood suit, avoiding whatever the hell it was. Then he surged forward again and triggered the Blood Fist Ring, aiming it right into the knight's face. For good measure, he gave the Relic's attack an extra bit of firepower by narrowing the spike it produced, while also driving his massive flesh-shaped claw down into the archer's nape.

The ring's attack alone was enough to blast a hole straight through the mini boss' head and killing him, but the claw took off his head completely, just to be sure.

The forlorn soldiers who'd broken through the breach lost their composure, and the few with grievous injuries who'd been sustained by the power of the knight simply collapsed, dead on the spot. One of the soldiers raised his bow to strike Adam, but before he could pull back the string, Adam sent the floating claw right at him, shredding his body and weapon.

He shaped a second hand like it while tearing through the rest, and it was an absolute slaughter. Next to him the Eye started to unfold into a podium, but he couldn't swap away from the sigils while he was dealing with the mobs, so it once again forced him into an upgrade for the weapon that was already fully evolved.

Goddamn it…

This time he picked a rare movement speed upgrade that appeared, since he felt very slow, even with his blood suit trick.

When the last of the soldiers were dead, he harvested their corpses, combining the mass of flesh into the two large hands he'd already shaped. He kneaded the materials together and created an unholy flesh broom that he rode towards the centre of the city.

Before going to where the next breach would appear, Adam flew up to the top of the giant tree and retrieved the Rotmaker Idol, startling the few Elphin children hiding there from the invaders.

< < Secret Relic Obtained > >

< Rotmaker Idol (Rare) — Turns a tree into a living monster for 30 seconds. Relic disappears after use >

"Stay up here," he told them as he flew towards the tower-like house that had a Relic Chest atop it.

The moment he landed next to the chest, two explosions came from the west and north-west parts of the city wall.

Adam kicked the chest and it sprang open, showing him four options.

< < Relics Available > >

< Blink Ring (Uncommon) — Charged attacks are performed instantaneously when you blink >

< Affliction Ward (Uncommon) — Negate any Affliction. Breaks after use >

< Sanctuary Defender's Robes (Rare) — Increases Movement Speed by 25% | Increases dodge chance by 10%. Breaks after 2 hits >

< Tainted Oil (Uncommon) — The Player's weapons are coated with the darkness of the Forlorn, imbuing their attacks with Taint, lowering target's Stamina regeneration by 40% for 30 seconds. The coating lasts for 2 Stages, after which the Relic disappears >

< < Relic Selected > >

< Sanctuary Defender's Robes (Rare) >

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Adam grabbed the Rare and threw it in his backpack along with the Rotmaker Idol, before flying off to the north-western breach, where he immediately encountered more soldiers.

He transformed his demented broom into one massive arm as he landed a bit away from them, using it to crush and tear the forlorn invaders apart, while manipulating the blood he still possessed to deflect a few arrows shot towards him.

Suddenly his Blood Mage Choker activated, creating a protecting barrier directly behind him where one of the forlorn rogues had managed to sneak up on him.

Adam spun around, bringing the massive flesh-shaped limb with him and driving the guy into the ground, crushing his torso and head with ease, splattering black blood everywhere.

Then the halberdier knight came charging towards him from out of nowhere and he quickly planted the large limb and called on the blood he wielded to overtake the remaining soldiers, turning them into bombs that he flung at the mini boss.

As they exploded, he coated the knight's dense armour with their black blood, but instead of trying to pointlessly infect the boss' bloodstream, he instead quickly shaped the blood on his chest plate into a quick and dirty Push spell pattern.

Even though it was far from symmetrical, the magic somehow worked, though it was more chaotic than normal.

As the dirty trap triggered, it caved in the knight's dark plate armour and drove long thin curling blood spikes through his body, causing him to stumble and slow down.

Adam took back control of the large flesh-shaped limb and pummelled the knight repeatedly until black blood and chunks of flesh and bone pushed out from the sides of his sturdy armour, like a can of whole tomatoes crushed by a car tire.

This time Adam managed to switch to Gram before the Eye turned into an upgrade podium, and he picked another Chip Stone for the weapon.

He switched back to his blood sigils and harvested all the flesh he could find, then used it to take off towards the western breach.

As he left behind the crushed body of the knight, he realised he'd forgotten about their collectible hearts.

I'll see if I can get them after the Stage.

I really want the Speedrun bonus so I can complete all the achievements and get another Special Denizen.

After all, getting the Tainted Blade had satisfied the requirements for the All Secrets achievement, even if he didn't get all of the secrets in this run.

"How long do I have left?" he asked the Eye as he scanned the western breach and nearby area for the last knight.

[17 minutes 23 seconds.]

It might be doable, but I'll have to use Beckoning Crimson to do it I think.

He also needed to get the Eradication bonus, which meant killing the forlorn outside the city too, so he'd have to be quick.

As he found the dual-wielding knight charging for the ritual site, Adam fired off his Blood Bolt Ring, leading the shot so that it hit the mini boss right in the back of his cowled head. The bolt exploded but didn't kill the swordsman, though it did knock him onto his stomach.

Adam dropped down and landed on the knight with his large flesh sculpture, producing audible cracks. Then he went about quickly tearing off the guy's limbs, leaving behind a torso and head that would stay alive until he returned.

But before he left, Adam made sure to deal with all the soldiers, splattering their blood all over the place before triggering the spell scroll he'd bought from Sylvia. The wooden trinket he'd gotten from the Market was consumed instead of the scroll and he stuffed the parchment back into his pocket for later use.

As Beckoning Crimson activated to pull in the black blood to coat him like armour, Adam also triggered Princely Raiment. The flesh he'd collected was pulled into his body and mixed with the blood armour, creating a brutal-looking dark suit around him that vastly bulked out his size.

Without wasting any time, Adam used his control sigil to lift the entire Raiment that surrounded his body, carrying him to the hut outside the wall where the last Relic Chest was found. It was close to the eastern breach where he'd killed the crossbow knight.

The soldiers protecting the chest tried to put up a fight, but in his raiment, Adam pulverised them with ease, adding their blood and flesh to his armour.

He opened the chest.

< < Relics Available > >

< Tainted Bracer (Uncommon) — Fire off a shadowy slash that penetrates armour and inflicts Taint, lowering target's Stamina regeneration by 40% for 30 seconds. Breaks after use >

< Heartflame Robe (Uncommon) — All summons release a Heartflame on death which will seek out the nearest target and inflict Soulburn, doubling all Mana consumption for 10 seconds | Increases Mana by 50 >

< Overflow Diadem (Uncommon) — Activate to immediately deliver all remaining damage of Afflictions, dealing 10% increased damage for every Affliction affected. Breaks after use >

< Captain's Cape (Rare) — Increases Movement Speed of allies by 10% | Increases Attack Speed by 25% >

< < Relic Selected > >

< Captain's Cape (Rare) >

The cape immediately equipped itself, though it was hidden underneath the raiment.

Adam quickly sent himself flying towards the hill with the Forlorn Aristocrat, landing just behind the chair that the boss was sitting in and admiring the view of the invasion from afar. He wore a fancy nobleman's outfit, but everything was decayed and old, and his bald and sore-covered grey head was impossible to hide with just his mask.

Adam pulled the Fetish of Sloth from his belt and activated it, causing the summoning to immediately take hold and creating a Slothling Imp that shot itself at the boss with a powerful kick. The Aristocrat got up from his seat, pulling a rapier from its scabbard on his belt as his mirthful porcelain mask fixated on the summon coming at him. The rusted blade trailed a dirty black smear in the air.

< < Secret Boss Discovered > >

< Forlorn Aristocrat >

With a simple flick of his weapon, he deflected the imp as it flew past. Thanks to the repaired crown, the imp didn't immediately disappear since it triggered Last Stand's Fervour, giving it 10 more seconds before it would expire.

But the imp was just a distraction, and by the time the boss had predictably parried the summon, Adam had already launched forward with his spring boots, propelling his powerful Princely Raiment forward and using a bit of his control to boost its speed. He had to hurry though, because it was already deteriorating despite resupplying with five soldiers' worth of flesh and blood.

Adam drove his right fist directly into the Aristocrat's mask, and before the boss could dance out of the way, Adam made grasping tentacles reach out from his raiment to lock the boss in place for a moment. Then he swung his left fist.

The Aristocrat tried to parry and send slashing black strikes through him, but all the damage was soaked up by the raiment and the fist struck. Then Adam triggered the blood ring hidden beneath the large fist of the armoured suit that surrounded him.

Once again he shaped the spike into a narrower shape, and it punched cleanly through the side of the Aristocrat's head.

But Adam wasn't satisfied with that, and he grabbed the boss' head with one hand and his shoulders with the other, before twisting and pulling until the head and spine came fully free from the rest of his decayed body.

No sooner had he slain the boss than his skill completely fell apart and he was back to having very little material for his spells. He did his best to harvest the boss' body, but it wasn't enough for him to create another flying vessel. Still, there were camps around the city that he could deal with before taking on the Forlorn Captain, in order to refill his reserves.

Once he had harvested everything he could, Adam picked up the Relic the Aristocrat had dropped on death.

< < Collectible Relic > >

< Skyblue Pearl (Rare) — Thine eyes hold a power oft forlorn, oft forgotten to time, oft lost to conflict. An unclouded gaze is the key to a world of secrets and thine eyes are a gift from on high >

After stowing it in his backpack, Adam slid down the steep hill with the stolen flesh and blood surrounding his body and pulling him forward with as much speed as possible.

I really do think that unlike the barriers of Warder, my sigil spells require Invocation Power to increase their strength and ability to lift and move me around, while the barriers required Barrier Durability to prevent them from breaking under my weight.

I just wish there was something that would increase how much blood and flesh I can carry at once.

If I had a larger capacity, I could do so many cool things.

Adam tore through the small camps outside the Sanctuary, grabbing Builder's Egg on the way and gaining more speed with all the material he harvested. Then he returned to finish off the dual-wielding knight that he'd disabled to avoid triggering the final boss early.

Adam grabbed another Chip Stone upgrade for Gram as a wailing horn preceded three explosions from the north, and then he hurried towards the captain and his army.

"How much time left?" he asked, triggering the spring boots to get to the fight as fast as possible.

[15 minutes 56 seconds.]

Shit, I've gotta hurry.

The giant captain came into view, surrounded by thirty soldiers.

Adam swung three flesh-wrought clawed hands through their ranks, indiscriminately spilling blood everywhere, while using a nearby residential tower to duck out of the way of the arrows that came towards him.

Then the captain swung his sword into his shield and sent out an expanding wave of darkness. Adam dropped to the ground, but as soon as it passed over him, he sprang back up and activated Beckoning Crimson again, actually consuming the scroll this time. One of his flesh constructs had been sliced apart by the attack, but the other two were fine and he had plenty of corpses he could harvest from to quickly refill before triggering Princely Raiment a second time.

Given that the skill had a high cost of both Health and Mana, he figured it explained why it had no cooldown, though with the right setup that was obviously prone to abuse, just like what he was already doing. After all, if he knew how to cast the spell himself, he might keep the raiment active for as long as he had enemies he could harvest.

There were a lot more dead and their blood all over the place, so the armour that Beckoning Crimson made was much denser than the one from earlier, and when he mixed it with the collected flesh to form the raiment, he could feel that it had gotten stronger as well.

The Forlorn Captain charged Adam with a flurry of swings that sent shadowy strikes slicing through the air, but Adam avoided all of the attacks with the increased speed the raiment gave him, as well as some strategic use of his control to yank the armoured suit out of the way repeatedly.

Adam fired off his Blood Bolt Ring, sending the attack out through his large armoured right fist.

The captain raised his shield to block the attack, and Adam took that as his cue, using his control sigil to fling himself and his armour into the boss with a left hook while triggering the Blood Fist Ring to create a nasty piercing spike. He drove the spike through the captain's neck, but it wasn't enough to kill. So, Adam rained on the punches, shaping his bulked out fists while he pummelled the boss relentlessly, creating nasty barbs and claws that slowly but surely tore away bits of the black armour that covered the boss.

The remaining soldiers were pulled in by grasping tentacles that Adam instinctively shaped out of his armoured suit, and they quickly became a source of fuel for the violent beatdown he was inflicting on their leader.

< < Stage Complete > >

< Tallying Score >

It took Adam a moment to realise it was over, but as he came to his senses and looked down at the boss underneath him, he saw just a mangled suit of black armour with barely-recognisable humanoid remains inside.

The raiment withered around him and he stumbled back several steps, before collapsing exhaustedly onto his ass in the moss that carpeted the city.

"Time?" he asked.

The Eye didn't respond, but instead the score rolled in, giving him the answer he'd been waiting for.

< < Score > >

< 4 Minutes 57 Seconds Completion Time >

< 800 Point Secret Boss Bonus added >

< 500 Point Flawless Bonus added >

< 500 Point Eradication Bonus added >

< 500 Point Speedrun Bonus added >

< 250 Point All Secrets Bonus added >

< 0 Damage Received >

< 5150 Points Awarded >

I actually did it!

Just barely.

5150 fucking Points! That's quite a haul, but I also really had to work for it.

Adam laughed.

My body is so fucking sore though.

Using the Princely Raiment is way more intensive than I thought it'd be.

I think I should get Beast as my secondary if I can. Or Brawler.

Something up close and physical would work really well with the Princely Raiment.

The crown atop his head suddenly popped off and burst into flames, landing on the moss next to him. It was now a flawless and golden-orange hue with a warm energy swimming along its reflective surface.

< < Secret Relic Obtained > >

< True Flame's Icon (Epic) — Only by the light of a True Flame may the Forlorn Shadow be truly banished | Subordinate allies gain 10% more Health | Subordinate allies gain Last Stand's Fervour upon death, extending their lives by 10 seconds and increasing Damage & Speed by 25% | Subordinate allies are blessed with the True Flame, imbuing all attacks with 10% bonus fire damage | Become immune to Taint >

Stage Nine here I come.

Just gotta make it past Eight first.

And Seven, Six, and Five…

Adam sighed.

He spent a couple minutes just catching his breath while lying on his back in the moss, but then he got up to collect the hearts of darkness from the various knights he'd defeated in and around the city.

< < Collectible Relic > >

< Heart of Darkness (Common) — A heart borne by those who gorge on darkness >

He'd been too rough in killing the captain and halberdier knight, so their hearts were in no condition to collect and his attempts to shape new ones out of the mush he'd turned their bodies into didn't bear fruit. For the others where he'd harvested most of their flesh for his spells, their hearts were still intact inside their ribcages, which was fortunate. He even discovered that the Aristocrat's heart counted, giving him a total of 4 out of a possible 6.

Hardly feels worth it to do all this brutal work for 400 Points though…

With about a minute left on the clock before he'd be automatically transported back to Interim Island, Adam went down to Belamouranthe at the bottom of the ritual site and gave her the All-Mother's Wrath necklace. Then he returned to the Relic Chest, switching to Gram as he opened it and the Eye started unfolding into an upgrade podium nearby.

< < Relics Available > >

< Queen's Pendant (Epic) — Sacrifice the nearest subordinate ally to negate the damage from an attack. 1-minute cooldown | Wearer is afflicted by Curse, increasing damage taken by 10% | Wearer is afflicted by Scorn, removing all beneficial effects of Worship >

< Scroll-Preservation Talisman (Uncommon) — When a Spell Scroll is activated this Relic is consumed instead >

< Forlorn Cuirass (Rare) — Reduces damage received against anywhere below the neck by 75%. Increases damage received against head by 200%. Breaks after 6 hits | Reduces Movement Speed by 30% >

< Glutton Collar (Uncommon) — Consume two potions within 10 seconds of each other without incurring toxic backlash, but toxicity build-up is tripled >

Hmm, the Queen's Pendant appeared again.

Should I risk it and try it out in the Altar?

< < Relic Selected > >

< Queen's Pendant (Epic) >

While it definitely made sense for him to have used it during his Warder loop, using it now for any other reason than to tempt fate, was meaningless.

I guess I'll just keep it, in case I need the Scorn effect or something.

Like with the Hobgoblin Pendant, just selling the Relic seemed kind of short-sighted, especially since he wasn't in dire need of Points, and the effect was unique, as far as he knew.

He grabbed two more Chip Stone upgrades for Gram and triggered its first evolution. The Eye reshaped itself into a cube and then his stone sword started to glow golden, before a large chunk of the stone covering the scabbard was sucked into the Eye, revealing part of the golden design hidden beneath.

[Your Mythical Hero Weapon Type has reached Level 6.]

[At Level 6, this Weapon Type receives the following evolution.]

< < Evolution > >

< Revealed Scabbard — Base Damage stat increased to 150% >

< < Mastery Shard Obtained > >

That's new.

I thought all evolutions would give me a choice, but I guess not.

Adam consulted his status screen, but nothing had changed.

"Is it just the damage of the weapon that increased?" he asked the Eye.

[Incorrect. With this evolution, the base Damage of 100% for the Mythical Hero Weapon Type is increased to 150%. This effect is only active while you are using the Mythical Hero Weapon Type.]

"Does that mean I can switch to it if I'd like? Even though I declined previously?"

[Correct. You may switch between Weapon Types during Stages where you find new weapons or do it freely at Interim Island, in order to find the Weapon Type that suits you best.]

They never told me that…

Though I guess I never asked either.

Depending on how the next two evolutions change the Mythical Hero's stats, I may perhaps switch. But I would need more Mana, and giving up my 10 Luck would suck. I still think I'm better off with Brawler or Beast.

The Eye released a pulse of magic and Adam blinked.

He was transported to the ritual site where the Queen, Belamouranthe, and all the surviving Elphin were gathered. He ran his eyes over all of the people, pleased with the fact that he hadn't lost a single one of them.

The rest of the cutscene proceeded just like last time, with Bel telling him, "Thank you, Adam, for bringing me home and allowing me to fulfil mine destiny."

Puppeteered by the power of the Trials, he responded, "The All-Mother watches over you, Belamouranthe."

Then the Eye released billowing black smoke and transported him away from the Elphin Sanctuary.

< < Now Entering > >

< Interim Island >

He arrived alone on the island as usual and was about to walk towards his Player House to finally check out what his lighthouse's flame had evolved into, when silvery scales fluttered down from above, pausing him in his tracks.

Luvicidix alighted on the ground in front of him.

It took him a second to realise why she'd broken their usual pattern by arriving early.

"You unlocked another Special Denizen," she announced. "Exciting, isn't it? I was wondering if you would get this one."

"It was definitely harder to unlock than the other three," he replied. "Though the denizen from the Altar will also be a pain, because of the Pacifist achievement."

Luvicidix nodded.

Then she put her black-banded arms together, creating a humanoid shape out of dark shadows.

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